fasterthanthought: (Bzuh?)
[personal profile] fasterthanthought


1. Concrit and OOC concerns: I post in [livejournal.com profile] cfud_concrit infrequently, because I like asking when I have a specific question. But that doesn't mean I don't love or want crit, I do! I spent years in college learning to be masochistic about my writing. Please feel free to hit any of my journals. I know Mytho has a screened post and Bart's background sticky at the top of his journal are there for it. E-mail is fine, I'm cool with anything! My preference for IC stuff is posting it in the open so others could weigh in, that's how I roll yo. It means I could listen to and compare different opinions. But if you're shy or feel it should be private you can e-mail/PM/send it via brain waves I might not pick up and I will try to get back to you soon.


2. Contact methods: I'm on IRC regularly under my character names (default 90% of the time is Impulse). If I am not on IRC but threading it normally means I am doing it when I should be studying and may vanish any moment ah-heh. I'm often on gchat too. The best way to get me through e-mail or chat is my rl journal name @gmail.com I check that daily.

If you cannot reach me yourself the best bet is to try Buffy. She stalks me, I don't know why. Serious worries about what happened to me, ask her. People who can contact me outside of computer means are her, Himejima...and I think Kairi and Kuzco still have my phone number. I sort of fail at being RL social.


3. Time and other scheduling issues: PST represent. I normally am online past noon, if earlier I'm usually sporadic and doing errands. I stay up late a lot, it depends on if there's work but for summer I'm usually up past 2 am. Sometimes real life surprises me and I leave with little warning but I promise I am willing to pick up things! Unless it's one of those "in the moment" posts and then I suck and apologize when that happens.

If you want to schedule things with me, best time is after 4 PST because that's when I'm most willing to devote 3+ hours for anything big and post handling responsibility-wise.


4. Cliques, thread dropping, etc. First up, I am an infrequent and slow player. Despite the fact I've been here for two plus years I have just barely passed 40,000 collective comments, which is sort of sad and pathetic compared to others. This can be attributed to many things:
-I put way too much thought into throwaway responses. I like making the best of each comment and sometimes it stumps me so I need to take half a minute to phrase things right or avoid issues.
-my computer and IE haet lj. I don't use the widget and posts over 500 comments mean it takes around a minute to load. Over 2,000 comments and there's no way I'm venturing out of the threads I started. In cases like that you actually have to physically link me to the place I need to comment, it's sort of sad.
-I am low energy. Most horribly irony ever coming from someone who plays Impulse, but sometimes rping can be really draining and I either need breaks to read and relax.

Despite these shortcomings, I still want to play with you. Really! But if I have a finite amount of energy it means I have to pace myself. I have very different habits of playing for my characters that I will go into more detail later but if I drop a thread and you want to pick it up just tell me. It could be a lot of things. I could have been called away, I could have missed the notification (or gmail failed to send it, gg gmail), or mistook it for a natural ending. Or just gotten really tired. Mostly if I feel I can't say anything more I'll stop, but if you have something to say please tell me I would be happy to pick it up. I've actually continued threads over the course of weeks as long as I know OOCly what's going on. I am not expecting that to be the norm, but it has happened as long as I'm aware. Some great conversations are just a few comments and some pagestretch. The best example of me threading with you isn't how long the threads are, but how often I will jump you if I can find you. And I see interaction with others the same way.

As for cliques, again, that depends on the character. Some are more prone to going out on their own than others. I admit if something big is going down with someone really close to my characters I will drop other threads to take care of that. I'll also switch over characters in waves. So if, for example, I'll start out with Bart and Gert, but Bart's threads are all wrapping up, I might log him out to bring in another character and any late Bart responses might wait since switching from Mytho to Impulse back and forth kind of hurts my head.

The main point is I hope I never make anyone feel excluded. Really, I just wander around with vague apprehension and it's hard for me to be seen as approchable (people want to play with me? Abuh?), much less unapproachable. It's more of a nonentity "oh hey, opportunity and they're there!" If I ever make you feel that way, even slightly, tell me. That is the last thing I want to do. And it could just be insensitivity/stupidity/misunderstanding on my part, which I am happy to correct.


5. Characters:
Impulse- my default still, and my most versatile. Minus posts about death and sex, he can jump anyone and start a conversation. His threads tend to last something-teen-ish comments, because after that usually the topic is exhausted and so is the player. Jump him! I love it! He's very friendly and normally has little reason after that to jump other people, which I like. He's probably my least cliquey, in that he has very close relationships and he jumps them often but I try to make sure he jumps everyone else as best I can.

Gert- is my most neglected. Don't get me wrong, I love her. But she is there for the quick and witty quip and not much else. It's excruciatingly hard to get her to care about people in meaningful ways so she doesn't thread very long. She's also abrasive and the one I'm most careful in jumping others with. And if the thread is dropped it's almost guaranteed I couldn't think of a witty rejoinder or she was going to say something that would make your character want to hit her. I'm just uncomfortable making enemy-relationships, so even if I know the player won't attack her I usually don't like taking that step without OOC contact. She's very insular because she basically cares about her canonmates and a few people tied to them, but that's it.

Mytho- my surprise character. He's become my second most frequent, and often most comfortable since I can be very tired and thread with him a long time. He will page stretch since, unlike Gert and Impulse, his humor is different to pace. He will say/ask very bland things while I try to set up jokes for the other player to pick up on or structure a response (for example, eight responses in to Luc's request for his party simply so Mytho could naturally tell him "it's your party, you can cry if you want to" yes, I am a dork for this). Or he can just say something horribly inappropriate. Also the one that takes the least energy so I can sit in for a long haul and rely on his curiosity and passive nature to make me think he won't want to leave. I love people jumping him too, since he's sort of emotionally distant and I'm really getting the most fun out of his relationships as weird at they are. At the same time he's my most cliquey character because...Mytho sort of needs his castmates to function. I could have never apped him if others weren't already in camp. And if they drop I know I'd drop him because he would become an unplayable suicidal-prone mess.

Giles- I'm not used to playing responsible and sensible people, really. But jumping Giles (even physically) is encouraged. For the most part he's sort of the straight man, and even now I'm still trying to find a good niche for him besides "lol supernatural, lol library." Giles can thread with some people very easily and others it takes a few comments and I'm stumped. So probably a little below Bart's thread lengths but with the potential to spam it up if you hit his 'exposition' button. Still the one I feel the least comfortable with, but I hope I'm getting better.


6. Comfort levels: Again, depends on the characters! My one single iron clad issue is no killing them ever (My OOC issue of "pfftahahahaha sex" has been taken care of by the rules, so yay). Mostly I want to make sure I don't cause angst because I like the crack and I like being able to quick fix things back to normal. I will avoid issues/situations that give my characters grief because that could give me grief. Avoid/ignore/press the backbutton for serious drama but usually that's my side of discretion so the behavior of other characters are fine with what they do.

Impulse is almost carte blanche. The only stuff I like to keep him ignorant about is the deaths that go on in camp because...as a superhero he would want to stop them and feel bad he didn't even if they came back so, yeah, please give me that leeway. He's also very godmoddy in his powers, so I like having OOC contact with spontaneous fights and once upon a time I wrote up a post about it but the basic thing is crack and fun. Making him emo is hard, so don't worry about accidentally tripping on an issue.

Gert is more my own self-restraint but I would like lots of warning if whatever she says puts others in a bad place, I really don't want to do that to you. Likewise, if people are going to do stuff to her I'd like warning since she's just a normal girl with a dinosaur.

Mytho has the most provisions. I need a lot of warning in advance to do horrible things to him because Mytho suffering = problems for castmates, I need to check with them if anything happens that would potentially cause them trauma. Also the spoilers thing that I've downplayed since Halloween for previous stated reason. But he's very whatever about a lot of little issues like badtouch and encouraging him to do stupid stuff, please do~! Trauma buttons for him I will usually contact you over if I think you're getting close and most likely devise an escape route.

Giles is cool with almost anything. He can handle the death/angst and the wtfery of camp with great composure. If there's any discomfort it's because of me trying to plan how he'd deal with it.


7. Apps: I am available for beta, normally for non-canon knowledge because I don't watch a lot of popular stuff. My success rate is weird, but if you're desperate enough send them in. I find I'm pretty hit-or-miss in my tastes.


8. Locking and serious stuff: Sometimes drama needs to happen and I'm okay with that. Really all I need is preperation because I put a lot more thought in these parts than jokes. Mostly I do damage control serious stuff (for example, Bart jumps friends who are understandably saddened by others leaving camp) or talks about pressing concerns. But I don't like doing emotional fights and I hate relationship drama so unless my characters need to step in or there's a funny tack for it I will try to keep out of it/ignore it/avoid it. Secrets are, again, a character thing. Impulse absolutely sucks at secrets and lying (no really, look at him play in CFUW), Gert is usually against secrecy, Mytho is sort of a weird grey area, and Giles is the best bet. I'm fine with you sharing, just know my character's limitations for it. Because if you tell Bart something, know ICly he might not give it away but he'll sure give out signs that something's up.


9. Essays I should do:
-Bart on being here for two years, what the hell
-Gert on sort of spoiled for the not!future and her coping
-Mytho and Rue's absence
-Giles and his uselessness angst






Profile

fasterthanthought: (Default)
Bart Allen/"Impulse"

January 2012

S M T W T F S
1234567
89101112 1314
15161718192021
22232425262728
293031    

Style Credit

Expand Cut Tags

No cut tags
Page generated May. 25th, 2025 08:09 pm
Powered by Dreamwidth Studios